Projects
  2007 - 2008
  2006 - 2007
  2005 - 2006
2003 - 2004
  2002 - 2003
Projects
2003 - 2004

CCT: Computerized Cognitive Training
CCT verifies the results of a new technology used in the training of working memory, particularly the memory of children with Attention Deficit Hyperactivity Disorder (ADHD). This project also aims to study the factors important to optimizing computer training and learning, such as the role of motivation, feedback, and how different types of memory interact. [more]

HPLS: High Performance Learning Spaces
HPLS seeks to assess and report on the usefulness of the various high performance classroom spaces in use in Wallenberg Hall at Stanford University . It also attempts to show that they are not only distinctive but that their technology will be useful in further educational projects. A subproject, Connected Performance Spaces, (CPS) will cooperate in similar work with KTH in Sweden. [more]

I-Labs: Internet Assisted Laboratories
The I-Labs project uses the Internet to provide remote access to laboratory facilities for students located anywhere in the world, and then studies how this enhanced access contributes to learning and collaboration. This international team seeks to develop online laboratories that allow groups of students to remotely access laboratory devices and remotely collaborate in performing experiments. The project will implement three I-Labs using the optimized approach: a) one in physics in Stanford, b) one in mechatronic engineering in Hanover, and c) one in turbomachinery in Stockholm. The team will test the effectiveness of the distributed labs at the partner institutions, will develop didactic concepts for widespread use in online laboratories, and will develop scalable and reusable software and hardware components for I-Labs. [more]

iSPACES
The challenge is to improve collaborative learning by creating flexible computer-augmented learning spaces. We are focusing on collaborative project-based learning at both the undergraduate and graduate levels, in which students learn by doing projects in groups and reflecting on what they have done. Our technologies support both the active project work and reflection at its completion. We have had a positive experience with distance collaborations between Stanford and KTH. One key area of interest is enabling better ways for students to work together remotely. This year we also have focused on expanding our learning spaces to a broader range of campus venues outside of dedicated laboratories and specially constructed buildings such as Wallenberg Hall. The technical challenge has included creating software that is both straightforward and robust enough so that it can operate in settings outside of the research support network. Meeting this challenge gives us the potential to make the technologies much more widely useable at Stanford and beyond. Collaboration between KTH and Stanford has made it possible to adapt these tools to the different learning environments in the two countries. [more]

MoRob: Modular Educational Robotic Toolbox
MOROB is designing and developing an advanced and modular educational system for teaching robotics to undergraduate and graduate students. The project creates a variety of curriculum materials that are appropriate for different courses in robotics. To provide a comprehensive set of materials, the project team is bringing together existing toolboxes from the participating institutions (KTH, Stanford, and the University of Hannover). The team will create a model curriculum for using robots in teaching and will provide project-based exercises for different university courses and classes. In time, an evaluation of MoRob’s educational concepts and the state of teaching with robotics will be carried out at all three institutions. [more]

PBL-X
Engineering students engaged in Product-Based Learning (PBL) courses typically know what they have accomplished in producing a product, but do not necessarily realize what they have learned as a result of going through the process. PBL-X focuses on the challenges and obstacles that stand in the way of engineering students fully understanding their design-learning accomplishments in a form that is readily communicated to their instructors and industry sponsors. Led by Professors Larry Leifer at Stanford University’s School of Engineering and Mats Hanson, Dean of the School of Mechanical and Materials Engineering at KTH in Sweden, the PBL-X team of researchers worked with students in two graduate level design engineering courses: Team-Based Design Innovation with Corporate Partners at Stanford University and Mechatronics, Advanced Course II at KTH in Sweden. Their research included the development of Folio Thinking tools - a personalized electronic portfolio of the progression of a student’s course work. These are the tools that drive students reflective thinking and focus their attention on the essential learning objective for their courses. [more]

SimTech: Simulation Technologies for Team Learning in Critical Healthcare Management
Two simulation technologies for team learning in critical patient care management are to be compared in this project to better understand the strengths and weaknesses of each system, one a web-based three-dimensional simulated a health care team in the operating room, the other a mannequin-based simulation using a simulated human patient. Students will be those who have completed clinical clerkships in anesthesia and surgery and interns in their first post graduate year. [more]

VL: Virtual Labs Learning Library
Using Virtual Learning Laboratory content developed at Stanford University over the last four years, this project will extend similar electronic support to the Karolinska Institute and Uppsala University in Sweden in Biomedicine, Medical Informatics, Medical Pharmacology, Medical Genetics, Physiology and Neurobiology, stressing development, implementation and evaluation. The target population is undergraduate and pre-clinical level students. [more]

Web-SP (Simulated Patients)
Researchers at Karolinska Institute, Uppsala University, and Stanford University have developed a complete version of a case simulation system for students. The project is focused on creating the next generation of learning tools for medical training using life-like, simulated patient interactions within a case-based learning environment. Web-SP will be integrated into selected undergraduate and graduate courses in the health sciences at each of the three universities. [more]

WILD University: Enabling Integration and Collaboration with Wireless Mobile Devices (pilot)
The goal of this project is to use mobile computing technologies to address two distinct and central problems for learning in higher education: the lack of clear communication between faculty and students about what students are learning, even in relatively small classes; and the difficulty that students face in overcoming the fragmentation of classes and extracurricular activities during an undergraduate learning career. Wireless interactive learning devices (WILD) can address the issue of a lack of interactivity in classical lecture halls and distance learning scenarios. Mobile computers with wireless network access offer new possibilities to achieve more interactivity in the classroom and for distance learners. [more 1, more 2]

WILD K-12: Wireless Internet Learning Devices (pilot)
Code It
!, a code making and breaking program, is at the heart of this project, carried on in conjunction with a Santa Clara, California public school. Using wireless handheld devices students in both remedial and advanced K-12 math classes operate Pocket PC’s to learn algebraic functions at 20 two-hour sessions. Videotapes will aid in the analysis of student learning. [more]

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